Pricing¶
All licenses are perpetual (pay once, use forever) and machine-bound with a 14-day free trial.
Octo Rig Composer READY LAUNCH
The complete Master Controller rig composer — frames-first pose capture, drivers, constraints, multi-pair Look-At, visibility Layers, and dual-MC unroll
$99 $129
launch pricing · increases to $129 · one-time payment
- Grid navigation with N-dimensional pose interpolation across MC × W-axis × sub-grids
- Frames-first capture — author poses in Harmony's Camera View, ORC stamps the frame reference
- Multi-view pose profiles (front, 3/4, side) per tab
- Multi-pair Look-At with iris range, deform, convergence, baked mirror, and driver-linkable fields (any driver can override any look-at field)
- Drivers — sliders, checkboxes, combos, Point2D joysticks with per-snap keying and L/R/both scopes
- Expression constraints with channel-level control and driver gating
- Visibility Layers with auto-prune and Camera View checkbox toggles
- Compose pipeline — batch-apply everything to Harmony in one click; idempotent re-Compose
- Dual-MC Unroll — bake front + back MCs into a single combined timeline
- Pose Presets, crash-proof auto-save, session restore
Octo Skip Nodes READY LAUNCH
Intelligent node navigation — skip groups, deforms, and hidden nodes with configurable shortcuts
$19
one-time payment
- Smart up/down node traversal
- Configurable skip prefix characters
- Auto-skip deformation groups
- Super Jump — jump to top-level peg
- Quick-jump markers with "+" prefix
Octo Transform Sync LAUNCH
Bidirectional Blender ↔ Harmony animation bridge — sync bone rigs, peg transforms, keyframes, and cameras with full coordinate-system conversion
$59
launch pricing · one-time payment
- Two-way sync: export from Blender, import to Harmony (and vice-versa)
- Full skeletal rig transfer — bone hierarchy, pivots, parent chains (.pvt)
- Keyframe animation with bezier handles preserved (.anm)
- Position, rotation (Euler + Quaternion), and scale per bone
- Camera sync — FOV, clip planes, Z-depth, multi-camera support
- Automatic Z-up ↔ Y-up coordinate conversion
- Blender addon + Harmony UI included
Octo Vector Bridge LAUNCH
The line-art bridge to Harmony — Blender (Grease Pencil or Pencil+) and Maya (Pencil+) become editable native pencil lines, with raycast occlusion, a built-in raster tracer, and a WYSIWYG editor. Also imports any SVG or image
$79
launch pricing · one-time payment
- Blender (Grease Pencil or Pencil+) and Maya (Pencil+) → native Harmony vector pencils
- Variable width preserved — true GP pressure; Pencil+ width & colour reconstructed from the render
- Raycast occlusion — strokes behind holdout meshes are culled (the feature Blender's native exporter can't do)
- Built-in Potrace tracer — raster → vector in B&W, Greyscale, Colour, plus Zhang–Suen pencil centrelines
- Bitmap import — self-contained Toon Boom bitmap or linked original
- WYSIWYG previewer — field-space framing, onion (vector + bitmap), snapping, live trace
- Outliner = node graph — pegs, groups, composites with sibling aggregation on Apply
- Per-art-layer editor — thickness/pressure, point cleanup, tip taper, transforms, subartlayers
- Weight-paint + Thickness brushes — non-destructive local editing with one-click Clear
- One licence covers Blender + Maya + Harmony · SVG from any source (Illustrator, Inkscape, …)
Octo Scene Assembler SEP 2026
Automated scene assembly — build multi-layer Harmony scenes from PSD imports with magnet-based node routing and deterministic layout
$79
expected September 2026 · one-time payment
- PSD → Harmony — convert layer trees into node hierarchies with art layer routing
- Magnet system — keyword attractors auto-route nodes (BG, CHAR, PROPS, FX + custom)
- 5-phase assembly pipeline: scan → map → layout → commit → populate timeline
- Deterministic grid layout with depth ordering (BG → PROPS → CHAR → FX)
- Smart name parser — frame ranges, Z-depth, effects (Cutter, Glow, Blur, Blend)
- Vacuum scanner — auto-detects existing scene structure via composite chains
- Auto-populate timeline exposures from PSD layer distribution
- Staging tree UI with drag-drop + headless batch mode
Octo Flip OCT 2026
Flip & mirror for Harmony character rigs — turn a one-side pose into its mirror without re-drawing, right in the Node View and timeline. Two modules, one tool.
$39
expected October 2026 · one-time payment
- Flip Central — mirror the character's centre pieces (torso, belly): the 180° pose generates its opposite 180°
- Flip Side — duplicate side limbs (arms, legs) in the Node View, add a Static Transform (x-1 / y-1), and re-order the timeline so the far-side arm becomes the near-side arm on the matching frame
- Works directly on your existing Node View + exposure sheet — no re-drawing
- Both modules ship together in one licence
🎁 The Complete Suite¶
Octo Tools — Complete Suite
Every tool available today in one purchase — and every tool still on the forge lands in your library free the moment it ships: Octo Scene Assembler (Sep · $79) and Octo Flip (Oct · $39), another $118 of tools at no extra cost.
$199 $256 Save $57
The 4 tools available today — ORC + OSN + OTS + OVB — one-time payment · future tools included free
Buy the Suite
More tools are forging¶
More Harmony tools are in the forge and will land here as they're ready.
🏢 Studio Licensing¶
Need seats for your team? Volume discounts available:
| Seats | Discount | How it works |
|---|---|---|
| 1–2 | Full price | Individual licenses |
| 3–5 | 15% off | One key, multiple activations |
| 6–10 | 25% off | One key, multiple activations |
| 10+ | 35% off | Contact for enterprise pricing |
Studio licenses use a single key with multiple activation slots — distribute one key to your team, each machine activates independently.
All prices in USD · Payments processed securely by Creem · 14-day free trial on all products