Video Tutorials¶
Short, focused walkthroughs — each under ten minutes. Videos are on the way; the curriculum below is the order we recommend watching them in, from first launch to advanced workflows.
1 · Install & Activate¶
Get OVB into Harmony, Blender, and Maya, and activate your licence (or start the 14-day trial).
2 · Your First Import — SVG → Harmony¶
Double-click import, pick a file or folder, choose an art layer, hit Apply.
3 · The Previewer & WYSIWYG¶
Scrub frames, toggle onion skin, grid, snapping, points, and background modes.
4 · The Outliner & Node Hierarchy¶
Drawings, pegs, groups, composites, and the sibling-aggregator model for a rig-ready graph.
5 · Stroke Thickness & Pressure Points¶
Max/Min width, Pressure Detail, and how the pressure points reach Harmony.
6 · Cleaning Lines — Simplify, Relax, Corners¶
The three point sliders and when to reach for each.
7 · Weight-Paint Brushes¶
Relax, Simplify, and Pressure brushes — painting cleanup exactly where you want it.
8 · Merge Split Lines & Tip Taper¶
Rejoin planar-split pieces into one editable stroke; shape the stroke ends.
9 · Offset & Scale — Art Layer vs Peg¶
The two gizmos (green peg, blue art layer) and what each one bakes.
10 · Raster → Vector — the Potrace Tracer¶
Bitmap import and the Black-&-White, Greyscale, and Colour trace modes.
11 · Blender — Grease Pencil Export¶
GP → accurate variable-width SVG with camera holdout occlusion.
12 · Blender — Pencil+ Line Export¶
Pencil+ node & compositor → raster+EPS, reconstructed to variable width.
13 · Maya — Pencil+ Bridge¶
The Maya panel: turning Pencil+ lines into Harmony-ready vectors.
14 · Subartlayers & Multi-Pass¶
Stacking multiple tracks in a single art layer.
15 · Existing Art & Re-import¶
Pulling vectors from an existing Read node and re-editing them.