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Icons & Indicators

Every mark OSA draws, and what it means.

Node glyphs

The tree's Source column carries a composite glyph: one icon showing every component the slot will build. That is why there are sixteen of them rather than four — the glyph is the slot, not the node.

Read them as bands, left to right, in wiring order.

Single components

Glyph Builds
Peg
Group
Composite
Drawing (Read)

Combinations

Glyph Builds
Peg → Comp
Peg → Read
Peg → Read → Comp
Peg → Group
Peg → Group → Comp
Peg → Group → Read
Peg → Group → Read → Comp
Group → Comp
Group → Read
Group → Read → Comp
Group → Peg
Group → Peg → Comp
Group → Peg → Read
Group → Peg → Read → Comp
Read → Comp

Peg-first and Group-first are different glyphs

Peg → Group and Group → Peg are not the same slot, so they are not the same icon. The Peg Order setting decides which one you get, and the tree shows you the answer without opening the Inspector. See Structure Nodes.

The backdrop plate

Glyph Means
a Backdrop

The backdrop is the one component with no PNG, because it is not a glyph — it is the plate the glyph sits on. OSA draws it: a square with a 6% border and a 22% header, in one colour with the frame derived from it by darkening. Two constants would be two truths about the same plate.

When a slot has a backdrop and other components, you see the plate with the bands inside it — see Super Nodes.

Content

Glyph Means
the intrinsic Frames folder
a frame
a frame with forward z-depth
a frame with backward z-depth
a Harmony template

Art layers

Glyph Layer
Overlay
Line Art
Colour Art
Underlay
the Hide Art Layers toggle — the stack, deliberately desaturated so it does not point at any one layer

Data type

Glyph Means
raster content
vector content
thumbnails toggle — the photo glyph

The photo is not a data type

The mountain-and-sun glyph means "show me the picture", and it lives on the thumbnails button. The pair that means "what kind of data is this" is raster/vector — a square silhouette against a round one with a tail. At 14 pixels the silhouette is what you read; interior detail turns to mush.

Magnets

Glyph Means
magnet active
magnet inactive
Magnetize Scene
Generate Magnet Tree
Generate + Assemble
filter the magnet list

Actions

Glyph Means
search / find
remove
link items
name linked to the slot
name unlinked — yours, and it stays
tags shown
tags hidden

Status markers

The Inspector marks each component row with a shape:

Mark Means
+ new — staging only, not in the Node View
existing — already in the scene
grey disabled — the component is unticked

Two rules that are easy to miss:

The tree paints one state. Only existing is marked there; every other row is left unmarked. A mark on every row is a texture, not a signal.

Colour never carries the meaning — the shape does. The marks are drawn in the label's own colour, so the reading survives a theme change and a colour-blind reader.

What the two marks change at Assemble: a + component is created; a ▪ component is edited in place, never duplicated and never moved. See Re-editing an Assembled Scene.

There is no "mixed" marker. Mixed could only ever describe an aggregate, and the only aggregate was the card header — which sits directly above the per-component rows that answer the question properly.

Feedback colours

Colour Means
Neutral / blue information
Green done
Yellow warning — it worked, not the way you might assume
Red blocker — Assemble is disabled

Red is the only one that stops you shipping, and it is the only one that disables the button.